Well guys, I must say that Gambit almost had me.
I had misread my situation on the queenside, thinking I could push my pawns, but suddenly I saw that whatever I did, Gambit (I keep typing "Gambot"

) could simply close everything down, and I would have been left with an attack against my king, and no way for some initiative on the queenside.
I'll put up some analysis tomorrow, but to keep it short, I had to count on Gambit making a mistake in order to give me some chances. He did this by playing Rc2, after which I could push my b-pawn. I missed a winning attack, but that's fritz talking. And now, I had to take the clock into account. I had used up a lot of time in the opening, trying to decide on the best plan.
But still, I was in a dire position. Gambit started a dangerous king-side attack, which had me lose a pawn without any compensation, unless you think of my king being under tremendous pressure as being something good.
I might have been able to regain the pawn, but luckily for me, Gambit fell for a little trap, which left him with tree choices: go mate, lose the queen or lose the knight. This game is maybe an example of how, by making it as difficult as possible for your opponent, you can often get a second chance in a losing position.
By the way: Fritz shows that, in his eyes, this was maybe a bit of a crappy game. Both sides left several winning chances on the board. But, from the player's point of view (and for the one or two spectators), this was really a very entertaining game. Active play, the game changing sides, attacks on the king. Really fun.
Congratulations to Gambit. I look forward to our next game.
And don't be afraid everyone, whatever the circumstances, I don't intend to hold back for round 7. But I will have to raise my game if I don't want to have to count on a bit of luck.