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#3522 - 07/10/03 10:53 PM Re: Tonc ----- round 6
move?? Offline
Member

Registered: 01/04/03
Loc: Hamden, CT
Here is RIP vs Move??

Although I played fairly well in the opening, I really earned those "??" tonight shocked . Rust took advantage of every one of them, too. I think the most educational thing for me was how fast a position can fall apart with one bad move - when that move is followed by an even worse move!

move?? - Rust In Peace [C48]
Friendly Game, 30m + 0s Play And Watch, 10.07.2003


1.e2-e4 e7-e5 2.Ng1-f3 Nb8-c6 3.Nb1-c3 Ng8-f6 4.Bf1-b5 a7-a6 5.Bb5xc6 d7xc6 6.Nf3xe5 Thus far, the opening has gone more or less according to plan.

6...Qd8-d4 I didn't expect this, but after thinking about it, it does not appear to be that threatening.

7.Ne5-f3 Qd4-c4 8.d2-d3 Qc4-e6 9.Bc1-e3 I really should have castled here, I think.

9...Bf8-d6 10.d3-d4 This is not good. Qd2 would have been better

10...Nf6xe4 11.d4-d5 Here my plan is to get the queens off the board. This may not have been the best plan, but at least I had one - for now.

11...c6xd5 12.Qd1xd5 Qe6xd5 13.Nc3xd5 0-0 14.0-0 I considered castling on the queen side, but changed my mind. In retrospect I think that would have been better. I would have a slight advantage in development and could start launching the pawns at his position.

14...Bc8-e6 15.Nd5-f4 Rf8-e8

16.Ra1-d1 Capturing the bishop would have been better than moving the rook to d1. It may have been less painful, however, if I moved the f1 rook instead of the a1 rook! [16.Nf4xe6 Re8xe6 17.Nf3-d4]

16...Be6xa2 17.Nf3-g5 I now have no plan at all. Moving b3 would have been something, Moving the f4 knight would have been something. I intended Nf4 - h5. While that is not a great move, at least it wasn't giving RIP a free knight!

17...Ne4xg5 18.h2-h4 Ng5-e4

19.Be3-d4 This is horrible. I have no excuse.

19...Bd6xf4 20.b2-b3 Ne4-d2 21.Rf1-e1 Re8xe1+ 22.Rd1xe1 Ba2xb3 23.c2xb3 Nd2xb3

24.Re1-e7 Does anyone else here the Fritz "chatter" voice saying "Not paying attention tonight, are we?"

24...Nb3xd4 25.g2-g3 Bf4-d6 26.Re7-e4 c7-c5 27.Kg1-g2 f7-f5 28.Re4-e3 Kg8-f7 At this point, I decide not to waste his time any further. 0-1


Again, I wish I could have presented RIP a bit more of a challenge shocked . Good game, Rust in Peace.
_________________________
Round Robin Tournament Round 2 standings update 23 May:
http://home.comcast.net/~larlan/Chess/cn-rrr2.htm

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#3523 - 07/11/03 10:30 AM Re: Tonc ----- round 6
D'Artagnan Offline
Member

Registered: 03/03/03
Loc: New York
Nice game to both move?? and RIP.

move - I feel your pain. You were better after the opening. Then you made moves(blunders) like I do. For a second I thought I made the moves for you. Like you said Rust took full advantage of the blunders.

Sorry I couldn't discuss the game when it was over. I lost cable connection.
_________________________
Chess is the pulse-racing, mind-stretching equivalent of a sword duel, with thrusts and parries, sometimes rapier-darting, sometimes sabre-like slashing.

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#3524 - 07/11/03 10:53 AM Re: Tonc ----- round 6
Rust In Peace Offline
Member

Registered: 03/12/03
Loc: Fischergrad (aka Chicago)
Quote:
Originally posted by move??:
6...Qd8-d4 I didn't expect this, but after thinking about it, it does not appear to be that threatening.
This was a big boo-boo. Qe7 would've been so much better and easier. My punishment for it was loss of a few tempi and a pawn. I guess move?? felt bad and decided to give me my pawn back later, and then some. laugh Good game.
_________________________
"For you, wanting and doing are two completely separate and incompatible things."
-a friend talking about me

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#3525 - 07/11/03 11:55 AM Re: Tonc ----- round 6
move?? Offline
Member

Registered: 01/04/03
Loc: Hamden, CT
It was definitely NOT one of my better efforts.

Like I mentioned to RIP after the game - I've been on a nasty losing streak recently. I have a few games on the CC sites that are looking to turn the tide (and I have some others that are looking to continue it).

I may just resign the games that are going down the tubes just to get out of this funk - thus creating a "winning streak" when the other games are won.

Man, is that fake or what?
_________________________
Round Robin Tournament Round 2 standings update 23 May:
http://home.comcast.net/~larlan/Chess/cn-rrr2.htm

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#3526 - 07/12/03 02:12 PM Re: Tonc ----- round 6
inky. Offline
Ninja

Registered: 02/05/03
Loc: St. Croix, US Virgin Islands
I just lost.....again. Good game, Octal. ninja I think SG is going to post it for us. Thanks, SG. laugh

I'm visiting my daughter now - she plays chess, but doesn't really like it much. I think she was too overwhelmed with it as a kid. eek

Mig, I recognized a few things in my game from your analyses. I think I played them all the wrong way. I'm going to have to compare my game with some of yours to what it was. Thanks for doing such a nice job with my pictures in the newletters. smile ninja
_________________________
Ljubomir and Fabiano - my guys!

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#3527 - 07/12/03 03:31 PM Re: Tonc ----- round 6
SirKy Offline
Member

Registered: 04/29/03
Loc: Gaithersburg, Maryland
Neo Fight seems to have fallen off the face of the world again... He has not been on gameknot in ages, and I pm'ed him early (mon or Tues) this week with no response. Oh well, just have to wait some more I suppose.

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#3528 - 07/12/03 03:42 PM Re: Tonc ----- round 6
Just4Fun Offline
Member

Registered: 05/02/03
Loc: San Francisco
It was a double header for me today. eek

Great games to both SuperG and Tooler!! I enjoyed them both very much. Fantastic opponents and games.

Awesome analysis by Tooler.

I'll post more later, but just wanted to say great game to both of you.

Don't feel bad Inky, I lost 2 games in a row. smile

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#3529 - 07/12/03 03:44 PM Re: Tonc ----- round 6
tooler Offline
Member

Registered: 03/26/03
Loc: Florida
Here is my game with Just4Fun. We stuck around for about an hour and a half afterwards to analyze. As usual, it was very helpful. I think Just4Fun learned a lot of things, especially not to fear the Bxh7 sacrifice.

There were two major tactics that were missed:

20...Ne4 followed by 21.Bc1! and white wins a piece. It's difficult for us to see stuff like that with pieces clustered together. Fritz has no problem seeing it.

Also, there was a mate-in-one on the backrank that neither of us noticed the first time. Unfortunately for Just4Fun, the second time I saw it right away and he continued to miss it. Even if he saw it, we analyzed that he would lose his bishop. His rook shouldn't have gone on an adventure to the other side of the board with his king and pawn cover in their original position.

Good game.

[Event "Friendly Game, 30m + 0s"]
[Site "Play And Watch"]
[Date "2003.07.12"]
[Round "?"]
[White "tooler"]
[Black "Just4Fun"]
[Result "1-0"]
[ECO "B13"]
[WhiteElo "1532"]
[Annotator "James,Tim"]
[PlyCount "71"]

1. e4 {2} 1... c6 {11} 2. d4 {7} 2... d5 {6} 3. exd5 {
Just4Fun usually sees Nf3 here 1} 3... cxd5 {40} 4. Nf3 {4} 4... Nf6 {31} 5.
Nc3 {7} 5... e6 {Blocks off light-square bishop, but opens dark-square bishop
and supports pawn. Just4Fun plans on Bb7 anyway. 2} 6. Bd2 {13} 6... Be7 {58}
7. Bd3 {Tooler is usually happy to have his bishops behind the pawn like this.
It leaves open files for heavy pieces. With more open files, however, it makes
defending the d4 pawn difficult. 4} 7... Nbd7 {
Reinforcing f6 -- Just4Fun sees ghosts. h7 sacrifice is not dangerous. 8} (7...
O-O 8. Bxh7+ 8... Nxh7 {h-file is open, but black has an extra piece! Just4Fun
should not fear the h7 sac unless his knight moves away from f6.}) 8. O-O {17}
8... Qb6 {Threatening b2, but making the light-square bishop look foolish. 71}
9. Na4 $5 {Moving the knight out of the way for c4, but the knight looks weak.
Fortunately, there is enough time to execute white's plan. 63} 9... Qd8 {37} (
9... Qc7 {Slowing down white's plans for c4. He'll need to take time to do b3.}
10. b3 (10. Qe1 {Threatening Ba5.} 10... b6 {
Black defends with a move he wanted to do anyway!}) 10... b6 11. c4 dxc4 12.
Bxc4 Bb7 13. Nc3) (9... Qd6 {Not much here.}) 10. c4 {
Tooler begins to contest the c-file. 19} (10. Ne5 Nxe5 11. dxe5 Ne4 12. Bxe4
dxe4 13. Nc3 {
The black pawn is in bad shape, white only has one piece developed.}) 10... b6
{27} 11. cxd5 {26} 11... Nxd5 {8} 12. Bb5 $2 {This was a waste of time.
Leaving the bishop on d3 would have given the threat of Bxh7+ some real meat.
The plan was Ne5, but who cares? 94} 12... O-O {17} 13. Rc1 {39} 13... N7f6 $11
{The d5 knight has a nice outpost, soon to be contested by Nc3. The f6 knight
is on a good square. 49} 14. Bd3 {30} 14... Bb7 {60} 15. Nc3 {52} 15... a6 $5 {
Followed by b5 for more space, but is it a waste of time? Tooler plans Nxd5 so
the b-pawn will not be able to threaten his knight.75} 16. Nxd5 {50} 16... Qxd5
{58} (16... Nxd5 {Black has a decent outpost for his knight.} 17. Bxh7+ Kxh7
18. Ng5+ Bxg5 19. Qh5+ 19... Bh6 {Safe!} 20. Bxh6 20... gxh6 {
Black has an extra piece.}) (16... Bxd5 {
This wins black a pawn or produced a complicated position.} 17. Ne5 {
White did not see how he could hold the game after Bxa2.} (17. b3 Bxf3 18. Qxf3
18... Qxd4 {Black has an extra pawn. White has the two bishops, but it will be
difficult for a White Belt to use them to his advantage.} 19. Bc3 {Black's quee
n has to move, but it's not gaining a tempo because black is "forced" to move
to an equal or better square. See Novice Nook.} 19... Qg4 20. Qxg4 20... Nxg4 {
Black reduces nicely.}) 17... Bxa2 18. Nc6 Qd7 19. Nxe7+ Qxe7 20. Qa4 Rfd8 21.
b3 Qd7 22. Qxa2 Qxd4 23. Rc3 Nd5 24. Qc2 Nb4 25. Bxh7+ {
White has to bail out and give up the extra piece.} 25... Kh8 26. Qe4 Qxd2) 17.
b3 {89} 17... b5 {Just4Fun: limits white's bishop and gains space for black's
light-square bishop. Tooler: there are better things to do. 30} 18. Re1 {46}
18... Ba3 $1 {We both liked this move. The c-file is going to be important,
and this covers c1, making it difficult for white to bring over the e-rook for
reinforcement. Tooler thinks this was a turning point. 86} 19. Rc2 {163} (19.
Rb1 $5 19... Rac8 {Black controls the c-file.} 20. b4 Qxa2 21. Qb3 Qxb3 22.
Rxb3 Bxf3 23. gxf3 Bxb4 24. Rxb4 {Fritz calls this even with 2 passed pawns
for a bishop, but it's going to be tough.}) 19... Rac8 {23} 20. Be3 {
Reinforcing the d pawn so I can move my knight to the e5 outpost. 25} 20... Ne4
$4 {17} 21. Bxe4 {86} (21. Bc1 $1 21... Rxc2 (21... Bxc1 22. Bxe4 22... Qd6 {
etc.}) 22. Bxc2 {Two of blacks pieces are hanging.} 22... Nxf2 23. Kxf2 Bxc1
24. Qxc1) 21... Qxe4 {22} 22. Ree2 {6} 22... Qg4 $1 {Tooler did not see this
at all. I'm not pleased with my options here and with my rooks. Just4Fun is
pleased. 147} 23. Red2 {102} 23... Bxf3 {38} (23... Bb4 {Fritz} 24. Rxc8 Rxc8
25. Rb2 {The white rook looks really dumb.}) 24. Qxf3 {4} 24... Qxf3 {2} 25.
gxf3 {1} 25... Rxc2 {39} 26. Rxc2 {White controls the c-file, but his bishop
is going to be stuck defending the d pawn. 1} 26... Be7 {19} (26... Bd6 27. Rc6
Rd8 28. Rxa6 {Still not easy for white with the isolated d-pawn and backwards
a-pawn after ..b4.}) 27. Rc7 {39} 27... Bf6 {31} (27... Bd8 28. Ra7 a5) 28. Ra7
{11} 28... e5 $2 {This eliminates my biggest weakness. 15} (28... Rd8 29. Rxa6
Bxd4 (29... g6 30. Rb6 Bxd4 (30... Ra8 31. Rxb5 Rxa2 32. Bh6 {
This makes black's king useless until black can move the f-pawn.} 32... Ra8 {
Gives white time to trade the d-pawn.}) 31. Bxd4 Rxd4 32. Rxb5 {
Big advantange for white.}) (29... h6 {Probably the safest.}) 30. Bxd4 Rxd4 31.
Ra8+ Rd8 32. Rxd8#) 29. dxe5 {2} 29... Bxe5 {4} 30. Rxa6 {1} 30... Rb8 {67} 31.
a4 {This surprised Just4Fun. 133} 31... bxa4 {8} 32. bxa4 {1} 32... Rb1+ {3}
33. Kg2 {8} 33... Ra1 {1} (33... Kf8 {
Moving the king was critical if the rook was going to go on an adventure.}) 34.
f4 $4 {13} (34. Ra8+ Bb8 35. Rxb8#) 34... Bf6 {100} (34... h6 35. fxe5) (34...
Bb8 35. Ra8 Rb1 36. Ba7 Kf8 37. Rxb8+ Rxb8 38. Bxb8 38... Ke7 {The king moves
into the square of the pawn (from a4-e4-e8) but it will reach a7 and be safe.}
39. a5 Kd7 40. a6 Kc6 41. a7 41... Kb7 {Despite the doubled white pawns, the
uncontested white king will roll over the black kingside.}) 35. Ra8+ {14} 35...
Bd8 {15} 36. Rxd8# {(Lag: Av=0.64s, max=3.1s) 2} 1-0
_________________________
Tim James
Let's just play some games.

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#3530 - 07/12/03 09:27 PM Re: Tonc ----- round 6
well-named Offline
Ninja

Registered: 02/15/03
Loc: Montana
Here's the game octal vs inky1:

[Event "30m + 0s, unrated"]
[Site "?"]
[Date "2003.07.12"]
[Round "?"]
[White "base8"]
[Black "inky1"]
[Result "1-0"]
[ECO "C84"]
[Annotator "Prewarski,Marcus"]
[PlyCount "41"]
[EventDate "2003.07.12"]
[TimeControl "1800"]


1. e4 e5 2. Nf3 Nc6 3. Bb5 Nf6 4. O-O a6 5. Ba4 Be7 6. d4 d5 7. dxe5 O-O
8. exf6 Bxf6 9. exd5 Ne7 10. Bb3 b6 11. c3 Bb7 12. Qd3 Nxd5 13. Bc2 Re8
14. Qxh7+ Kf8 15. c4 Nb4 16. Qh8+ Ke7 17. Re1+ Kd7 18. Qh3+ Re6 19. Rd1+ Nd5
20. cxd5 Bxd5 21. Rxd5+ { inky1 resigns (Lag: Av=1.93s, max=2.4s) } 1-0

Just a few quick comments:

After 6.d4 you could have played exd4 7.Nxd5 and been fine, and even after 6...d5 7.dxe5 there was probably no reason to sac the knight, although you still would have some problems.

Also, 13...g6 would have been better than Re8 as I then cannot play Qxh7 and flush out your king. Your pieces are well placed and the center is wide open, so there are plenty of chances for both sides.

Thanks for the great game!

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#3531 - 07/13/03 12:32 AM Re: Tonc ----- round 6
well-named Offline
Ninja

Registered: 02/15/03
Loc: Montana
Just reading my post again, and I mean exd4 Nxd4 not Nxd5 in my notes. duh.

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